Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell’s duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can’t be extinguished by nonmagical means. If damage from this spell kills a target, the target is turned to ash. —D&D Beyond So, this is my first drawing of a D&D Spell. Believe it or not, I couldn't find an official D&D Race or Class that begins with "I". If you know of one, please let me know. The good news is that it allowed me to draw a Dragonborn, since "D" was reserved for a Dwarf. Seven in-progress pictures below. |
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April 2024
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