Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness and tenacity that can’t be matched, and the god equipped his children to be able to live above or below ground. On some worlds, such as Eberron, orcs were among the first defenders of the natural order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods. —D&D Beyond Made famous by The Lord of the Rings, Orcs were originally introduced in D&D as savage adversaries. Half-Orcs and later, Orcs, were soon reimagined as PCs. If you need a brutish barbarian or fierce fighter, this massively muscular man-monster will fill the bill quite nicely. Seven in-progress pictures below. |
Why you should practice drawing Orcs: Orcs are like the bigger, meaner cousins of Goblins. A race that serves as an evil counterpart to humans. Whether individually, in hoards, or any size gathering in-between, their just-human-enough appearance makes them a classic foe for the "good guys". But in fantasy, like any literature, who doesn't like an anti-hero? The normally savage brute on the side of good is a beloved trope that many players wish to exploit. In other words, knowing how to draw monstrously hulking brutes on the side of good or evil will always come in handy.
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April 2024
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