Lupin Damakos,
Female Tiefling Rogue
Melkor,
Male Human/Revenant Ranger
Apothocos, Male Human Cleric
Egnarts, Male Human Sorcerer
Baraku, Male Shardmind Psion
Enuffdain, Male Elf Paladin
Absent
Globgums, Male Myconid Avenger
Crick, Female Elf Ranger
Each has answered the Call of Champions seeking fame, fortune, revenge, retribution, or just plain because. They all take an oath to The United and mingle amongst the council members. Each has a private encounter they can choose to share or not with the other characters.
Our heroes rest and restore healing points before opening the next door.
The next room is a huge corridor with a pool of oddly cool molten metal. It has a strong pull on the metallic items the heroes carry. After some discussion, the heroes strap the magnets to their feet and are able to use the reverse pole magnets to glide across the molten magnetic iron ore. Egnarts even invents wind skating by creating a breeze and using his cape.
Fade to black. . .
To be continued???
Next: Chapter 2 - The Journey Home
Previous: Prelude: Intro to The Crimson Empire